AI Insights · Timothy · July 2021
Top 5 Fidget Toys Games on Android in Brazil Q2 2021
In Q2 2021, fidget toys games on Android in Brazil saw varying trends in downloads, revenue, and active users, with some apps experiencing significant growth.
In the second quarter of 2021, fidget toys games on the Android platform in Brazil demonstrated diverse performance trends. Below, we highlight the top 5 apps in this category, detailing their weekly downloads, revenue, and active user trends based on data from Sensor Tower.
Fidget Toys 3D - Antistress by Fidget Dev observed a remarkable surge in weekly downloads, starting from 26.5K in mid-April and peaking at 537.1K in late June. The app's weekly active users also saw a substantial increase, rising from 25.8K to a peak of 1.4M in late May before slightly declining to 702.7K by the end of June. Weekly revenue showed modest growth, reaching up to $6 in early June.
Antistress - relaxation toys by JindoBlu exhibited steady weekly downloads, starting at 77.7K and reaching 170.8K by the end of May before tapering off to 131.9K in late June. The app's weekly revenue varied slightly, peaking at $93 in mid-June. Weekly active users remained relatively stable, ranging between 657.4K and 804.1K throughout the quarter.
Pop It Fidget 3D from CDT Puzzle Games, despite being released in early June, experienced explosive growth in weekly downloads, starting at 23.3K and skyrocketing to 739K by the end of the month. The app's weekly active users followed a similar trajectory, increasing from 22.6K to 880.1K within the same period.
Antistress - Relaxing games by Content Arcade Games saw a gradual increase in weekly downloads, beginning at 5.6K in late March and reaching 81.7K by the end of June. The app's weekly active users also grew significantly, from 38.8K to 177K over the quarter. Weekly revenue remained negligible, with occasional peaks reaching up to $4.
Fidget Cube 3D Antistress Toys by Fidget Toys Dev had modest performance with weekly downloads fluctuating around 8.5K to 28.2K. The app's weekly active users saw a peak of 50.1K in early May but generally hovered around the mid-20K range. There was no recorded revenue for this app during the period.
This data, sourced from Sensor Tower, provides a clear snapshot of the fidget toys gaming market's dynamics on the Android platform in Brazil for Q2 2021. For more detailed insights, visit Sensor Tower.